School Library Journal Review
Gr 3-5-A mysterious package addressed to Grandma Palmer's grandfather arrives at the Palmer home while they are on vacation. Kate's doll, Annabelle, and her sister's doll, Tiffany Funcraft, deduce that the package contains the Doll family's missing baby. They open the package to find that Matilda is indeed Annabelle's lost sister. But how do they keep the family from sending her back? Since the package is not addressed to the Palmers, they might not open it, and the baby will be lost forever. Annabelle decides the only solution is to run away with her new sibling to save her from this fate. Annabelle, her brother Bobby, Tiffany, and her brother Bailey join the adventure and find themselves lost in the woods and then trapped in a toy store. The adventure takes a dangerous and mysterious turn when dolls begin to disappear from the store each night. The story opens with Selznick's 12-page illustrated, wordless prologue, and his art moves the story along throughout the book. This fun, magical entry in the series is just as engaging as the previous books.-Debra Banna, Sharon Public Library, MA (c) Copyright 2010. Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.
Publisher's Weekly Review
A fantasy with one foot in reality, this third adventure for the mismatched team of antique porcelain Annabelle Doll and contemporary plastic plaything Tiffany Funcraft (previously encountered in The Doll People and The Meanest Doll in the World) has the daring duo running away from home, accompanied by Annabelle's newfound baby sister and soon joined by their brothers. Regretting their decision, not knowing the way home, they eventually land in the toy department of a large store, where they face new danger--being sold to separate owners. Obeying the Doll Code of Honor, the toys must wait until closing time to spring to life, which complicates their escape. Characters and their exploits are fresh: cowgirl Dakota Jane drives a wind-up truck; Elsipad is thrilled that proceeds from her sale "will be used to fight world hunger." The book opens with a narrative sequence of Selznick's (The Invention of Hugo Cabret) shaded b&w pencil drawings, which lure readers into the story and anticipate the first chapter, "The Mysterious Package." The lush illustrations--full bleeds as well as spot drawings and vignettes throughout --are integral expressions of the novel's spirit. Fast-paced, satisfyingly developed, the book is doubly enjoyable for its foundation in a solidly imagined doll culture. Ages 8-12. (Oct.) (c) Copyright PWxyz, LLC. All rights reserved