School Library Journal Review
Gr 4-8-A mysterious school, transition to mastery, and an exciting new language run through this excellent new graphic novel. But it's not magic wands that dictate the new characters' skills -it's coding. Hopper, an enthusiastic 12-year-old girl (named after programmer Grace Hopper), has just started school at the creepy Stately Academy. After getting in a fight that involves "lung pudding" (a loogie!) with Eni (based on NBA star Chris Bosh), Hopper and Eni become friends while unraveling the secrets of the school. Robotic birds, family troubles, and sinister, child-hating school administrators lead to a story both emotionally rich and rife with learning opportunities. Readers will feel themselves thinking in a new way as they watch Hopper and Eni transform into coders on a mission, but the story never feels pedantic. The graphic novel format is effective and will appeal to everyone from computer lovers to reluctant readers to mystery fans. The black and green art is effective and straightforward, and the pacing of the panels is excellent. The book is important in light of issues of diversity in the computer programming world; Hopper is biracial, and Eni is African American, and both have multiple dimensions to their characters (they are more than just computer nerds). This first volume ends on a cliff-hanger with real life magic: the magic of coding made accessible. VERDICT An excellent first purchase that introduces readers to the power of computer programming through an engaging graphic mystery.-Lisa Nowlain, Darien Library, CT © Copyright 2015. Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.
Publisher's Weekly Review
Twelve-year-old Hopper can't help but notice that there's something strange about her new school; the spooky architecture, leafless trees, and robotic birds with too many eyes allude to a mystery hiding just beneath the surface at Stately Academy. Hopper isn't alone in her suspicion, and she and her new friend Eni resolve to get to the bottom of it. After an eye-opening revelation, they realize that they can use simple programming language to unlock Stately Academy's secrets. Yang (Boxers & Saints) sneaks coding lessons into the story, imparting the basics of binary numbers and scripting in the form of riddles posed to protagonists and readers. With this knowledge, Hopper and Eni make startling discoveries that put their coding skills to the test, including the operation of a silent, chelonian robot that immediately and precisely obeys its user's every command. Accented with vivid emerald green, Holmes's bold cartoony illustrations are a natural fit for Yang's geeky enthusiasm, and their combined effort offers an enticing first taste of coding that may very well yield some converts. Ages 8-12. Author's agent: Judith Hansen, Hansen Literary. (Sept.)? © Copyright PWxyz, LLC. All rights reserved.