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The basics of game design
Title:
The basics of game design
Summary:
Skyrim with its in-depth world building and talented design didn't just happen overnight. It took years of planning and hard work. But every game designer started where you are now. Find out how you can get started to make successful game design. The Capstone Interactive edition comes with simultaneous access for every student in your school and includes read aloud audio recorded by professional voice over artists.
Audience:
Grades 3-4.

Ages: 8-14.

Grades 3-9.
General Note:
Includes index.
Contents:
Collecting ideas -- Pay attention like a pro -- Where in the world? -- Brainstorming fun -- Putting it on paper -- Do it yourself! -- Getting focused -- The nitty gritty -- Getting serious -- Learning more -- Cracking the code -- Game design goals.
Physical Description:
32 pages : color illustrations ; 24 cm.
Publisher:
Capstone Press, a Capstone imprint,
Publication Date:
2020
ISBN:
9781543571516
Publication Information:
North Mankato, Minnesota : Capstone Press, a Capstone imprint, [2020]

© 2020
Call Number:
J 794.8 SCHWART
Holds: Copies: